Monday, August 4, 2008

Metalmaster Slug

3.5 to 4.0 conversion Test monster comments welcome

Metalmaster Slug

Large Magical Beast Level 6 Brute
Initiative +1 Perception +8, Darkvision
Metal Repulsion Aura 10; Enemies with metal or metal items within the aura, treat
area as difficult terrain. Enemies without metal move normally.
HP 100 Bloodied 50
AC 22, Fort 22, Reflex 16, Will 19
Speed 4
Bite (standard; at will)
Reach 1 +9 vs AC 1d8+4 damage
Telekinesis (minor; at will)
Range 10 +7 vs Fort target slides 4 squares
Metal Attraction (standard; at will) Area close burst 3 +5 Targets are slowed (save ends). First failed save: the targets
are immobilized (save ends) due to metal magnetizing to itself.
Metal Storm (standard, Bloodied) area close burst 2 +5 vs reflex 2d6+4 damage as shards metal that were clinging to the Metalmaster whirl around the slug.
Alignment Unaligned
Str 19 (+7) Dex 6 (+1) Wis 13 (+5) Con 18 (+7) Int 6 (+1) Chr 11 (+3)
AC bonus of +4 due to metal clinging to its hide.

This is a monster from Wizards of the Coast and in not an official conversion.

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